
04
Design Glossary.
A
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Animation Reel.
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Animation.
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Art Therapy.
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Art direction.
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Art and crafts.
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Aesthetics.
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Animation Reel: A set of the animation shows a subjects movement use for early animation devices (Ex: Zoetrope, Thaumatrope, Phenakistoscope or Praxinoscope...)
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Animation: The technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence.
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Art and Crafts: A movement in the decorative arts that first emerged in Great Britain at the turn of the twentieth century (1890-1910) as a reaction to the poor production quality and stylist nostalgia of products in the Industrial Revolution. The style was characterized by the honest use of materials for their intrinsic qualities, craftsmanship, and interest in forms of nature.
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Art Therapy: Art therapy is an integrative mental health and human services profession that enriches the lives of individuals, families, and communities through active art-making, creative process, applied psychological theory, and human experience within a psychotherapeutic relationship.
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Art Direction: Art direction is the title for a variety of similar job functions in theatre, advertising, marketing, publishing, fashion, film and television, the Internet, and video games. ... The art director makes decisions about visual elements, what artistic style(s) to use, and when to use motion.
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Aesthetics: A set of principles concerned with the nature and appreciation of beauty, as well as a branch of philosophy that grapples with these notions.
B
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Branding.
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Branding: The practice of communicating the story of a company or organization through the coherent use of visual elements, messages, and services; environments, products, messages, and services that express the company values and the relationship with audiences and consumers.
C
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Craft.
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Craftsmanship.
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Cinematographic.
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Cultural.
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Chronophotography.
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Craft: Craft has a really richly evocative of tradition, history, and a standard of quality, the word can connote many things: skill, an art form, an antidote to the machine, hobby, therapy, counterculture, deception.
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Craftsmanship: In art means a skill or dexterity exhibited by a person for creating an artistic work with hands. The work may be done using tools or by not using them. It is a quality which may be admired. Such a category of artistic works which exhibits one’s skill in artistry may be termed artistic craftsmanship. Artistic works such as painting, carving, sculpting etc are performed using hands with or without tools. Such skills may be categorized as craftsmanship.
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Cinematographic: The art and craft of making motion pictures by capturing a story visually. ... Taken from the Greek for "writing with movement," cinematography is the creation of images you see on screen.
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Cultural:
1/ Of or relating to a particular group of people and their habits, beliefs, traditions, etc.
2/ Of or relating to the fine arts (such as music, theatre, painting, etc.)
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Chronophotography is a photographic technique from the Victorian era which captures several phases of movements.
D
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Design Thinking.
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DIY.
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Discipline.
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Design thinking: Design thinking is a process for solving problems by prioritizing the consumer's needs above all else. It relies on observing, with empathy, how people interact with their environments, and employs an iterative, hands-on approach to creating innovative solutions.
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DIY: Do it yourself.
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Discipline: The practice of training people to obey rules or a code of behaviour, using punishment to correct disobedience. Or you can understand it as a branch of knowledge, typically one studied in higher education.
E
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Early Animation Devices.
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Editorial design.
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Early Animation Devices: It was an early form of motion picture display that consisted of a drum containing a set of still images, that was turned circularly to create the illusion of motion. It can be turned at a variable rate to create slow-motion or speeded-up effects.
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Editorial Design: Editorial design is the look and layout of an item of printed media – that might be a newspaper or magazine, but also includes brochures and books. In terms of their work, editorial designers focus on the layout of the pages, their task being to structure print materials in an attractive way that attracts readers’ attention, entertains them, helps them to digest the information on the page, and guides them through the publication as a whole.
F
G
H
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Handmade.
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Heritage.
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Handmade: Handmade as an item made by hand or by a hand process. It was first used in the early seventeenth century. Other definitions include the aspect of craftsmanship and imply that a handmade item is typical of higher quality than one mass-produced by a machine.
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Heritage: Heritage is a person's unique, inherited sense of family identity: the values, traditions, culture, and artefacts handed down by previous generations. Some families define their heritage primarily as their ethnic, cultural, or national identity.
I
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Illusions.
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Illusion: An illusion is distinguished from a hallucination, an experience that seems to originate without an external source of stimulation.
J
K
L
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Layered Illustration.
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Layered Illustration: is a form of papercutting, is a contemporary development of a traditional art form. Instead of flat, two-dimensional pieces, the art is given a three-dimensional form. Different artists have used a variety of different methods. (Same meaning with "Paper Art Sculpture")
M
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Moving Images.
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Mental Health.
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Motion.
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Motion graphic.
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Mythology.
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Moving Images: A generic term for a visual work that has the appearance of movement. motion pictures, videos, and other theatrical releases, shorts, news footage (including television newscasts and theatrical newsreels), trailers, out-takes, screen tests, training films, educational material, commercials, spot announcements, home movies, amateur footage, television broadcasts, and unedited footage. These may be in electronic form.
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Mental Health: Mental health includes our emotional, psychological, and social well-being. It affects how we think, feel, and act. It also helps determine how we handle stress, relate to others, and make choices. Mental health is important at every stage of life, from childhood and adolescence through adulthood.
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Motion:
1/ The action or process of moving or being moved or a change in position or orientation of an object over time.
2/ A formal proposal put to a legislature or committee.
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Motion Graphic: Motion graphics is animation, but with text as a major component. Essentially, it's animated graphic design. Ever since motion graphics first entered the scene, there's been a debate about the line between them and full animation.
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Mythology (from the Greek mythos for story-of-the-people, and logos for word or speech, so the spoken story of a people) is the study and interpretation of often sacred tales or fables of a culture known as myths or the collection of such stories which deal with various aspects of the human condition: good and evil; the meaning of suffering; human origins; the origin of place-names, animals, cultural values, and traditions; the meaning of life and death; the afterlife; and the gods or a god.
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Moving Images: A generic term for a visual work that has the appearance of movement. motion pictures, videos, and other theatrical releases, shorts, news footage (including television newscasts and theatrical newsreels), trailers, out-takes, screen tests, training films, educational material, commercials, spot announcements, home movies, amateur footage, television broadcasts, and unedited footage. These may be in electronic form.
N
O
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Optical Illusions.
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Optical Illusions: An optical illusion (also called a visual illusion is an illusion caused by the visual system and characterized by a visual percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear but a classification proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class, there are four kinds: Ambiguities, distortions, paradoxes, and fictions.
P
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Phenakistoscope.
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Paper-based experiment.
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Paper cut experiment.
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Paper engineering.
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Pop-up Techniques.
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Photography.
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Packaging Design.
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Profound.
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Paper cut sculpture.
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Phenakistoscope: An optical toy resembling the zoetrope in principle and use and in one form consisting of a disk with the figures arranged about the centre and having near the edge radial slits through which the figures are viewed utilizing a mirror
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Paper-based Experiment:
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Paper cut experiment: Papercutting or paper cutting is the art of paper designs. Art has evolved uniquely all over the world to adapt to different cultural styles. One traditional distinction most styles share in common is that the designs are cut from a single sheet of paper as opposed to multiple adjoining sheets as in collage.
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Paper Engineering: Paper engineering is defined as the dimensional movement of paper via kinetic energy in a book, card or other application.
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Pop-up Techniques: (In Books) having pieces of artwork fastened to the pages so that when the page is opened, a three-dimensional cutout or object is formed and, sometimes, movement of a picture element, such as a door opening, can be activated by pulling a tab.
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Packaging Design: Packaging design is the connection of form, structure, materials, colour, imagery, typography, and regulatory information with ancillary design elements to make a product suitable for marketing.
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Photography: The art or practise of taking and processing photographs.
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Profound:
1/ (of a state, quality, or emotion) Very great or intense.
2/ (of a person or statement) having or showing great knowledge or insight.
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Paper cut sculpture is a form of papercutting, is a contemporary development of a traditional art form. Instead of flat, two-dimensional pieces, the art is given a three-dimensional form. Different artists have used a variety of different methods.
Q
R
S
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Sequences.
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Series.
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Sequences: A collection of images or elements in a particular order suggested by some organizing principles such as numbers, time, gradation in size, or a story with a beginning, middle, and end.
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Series: A collection of images or elements that share something in common but that do not suggest a particular order.
T
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Thaumatrope.
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Typography.
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Timeline.
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Thaumatrope: A thaumatrope is an optical toy that was popular in the 19th century. Thaumatropes are often seen as important antecedents of motion pictures and in particular of animation. The name translates roughly as "wonder turner", from Ancient Greek: θαῦμα "wonder" and τρόπος "turn".
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Typography: Typography is the art and technique of arranging type to make written language legible, readable and appealing when displayed. ... The term typography is also applied to the style, arrangement, and appearance of the letters, numbers, and symbols created by the process.
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Timeline: A way to organizing a graphic deception or list of events choronologically.
U
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Universal.
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Universal: Of, affecting, or done by all people or things in the world or a particular group; applicable to all cases. Universal also means a person or thing having a universal effect, currency, or application.
V
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Visual Engaging.
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Visualization.
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Visual Engagaging: It involves communicating with customers visually in the form of screen sharing, CoBrowsing, or face-to-face video conferencing. This form of engagement is particularly helpful when a customer needs help troubleshooting a software issue or has a question about a transaction.
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Visualization:
1/ Formation of mental visual images.
2/ The act or process of interpreting in visual terms or of putting into visible form.
3/ The process of making an internal organ or part visible by the introduction (as by
swallowing) of a radiopaque substance followed by radiography.
W
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Workshop.
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Workshop:
1/ a small establishment where manufacturing or handicrafts are carried on.
2/ workroom.
3/ a usually brief intensive educational program for a relatively small group of people
that focuses especially on techniques and skills in a particular field.
X
Y
Z
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Zoetrope.
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Zoetrope: Zoetrope is a 19th-century optical toy consisting of a cylinder with a series of pictures on the inner surface that, when viewed through slits with the cylinder rotating, give an impression of continuous motion.
